With the Gameboy Map Builder ("GBMB"), you can make maps which you
can incorporate in your own Gameboy productions.
Some of it's features are:
GBMB gives you a large (1024 x 1024 tiles max) canvas on which you can draw
tiles made by GBTD, which supports any tile size and color GBTD can handle.
This can be used for map or level-design. Next to that, this canvas can easily
be used for other purposes, like still pictures. Options like five levels of
zooming and a fully resizable window help you with looking at your design in
any way you want. Also, with build-in support for Gameboy Color-extensions like
vertical/ horizontal flip and 768 tiles per tileset, GBC-development is a snap.
GBMB let's you define your own properties, with which you can manage extra
storage for each location of your map. GBMB will even keep track of default
property values for each tile, making usage of properties a lot easier. These
properties can be exported in a format and size of your own choosing.
GBMB exports directly to RGBDS Assembly-source, Objectfile ("RGB1"),
GBDK C-source, TASM Assembly-source, ISAS Assembly-source, and flat binary. The
form in which you want to export is fully definable. It even generates include
and header files, which state not only the labels, but also general info about
the exported data. Also, all settings you make are saved for each individual
map, so you don't have to remember which settings are appropriate for which map.
GBMB is Freeware !
The Gameboy Map Builder is Freeware; you are allowed to use it in any way you
want, without paying me anything. You are also allowed (and encouraged) to
distribute this software, as long as you don't receive any payment for it. If
you want to link your home page to GBMB, be sure to link it to this site, not
directly to the downloadable file, as updates will receive different filenames.
Keep in mind that you use this software at your own risk; any damage which might
occur, in whatever form, is your own responsibility.
Installation
GBMB operates under Windows 95, 98 and NT4. GBMB does not have to be installed;
simply download and unzip the package below and start GBMB.EXE. Keep all the
accompanied files in the same directory, and associate .GBM-files to GBMB for
maximum enjoyment. Check out the included README.TXT for more info. Remember
that GBMB only works with tilesets made by GBTD, so if you don't have it
already, make sure to download it also from this site.
Download
History
Version | Date | Changes | Reported by |
1.8 | 2 October 1999 | NEW!
each location can have its own palette Fix: 'Copy as Bitmap' works for SGB colorsets Note: Copy/paste format changed due to location-palettes | Various |
1.7 | 28 August 1999 | NO$GMB
Filter is now optional (under "Color set") Added various hotkeys Fix: C-export corrected when splitting data Fixed usage of relative paths for GBR-files: -Killed off AVs -Auto Update now works for them -Some other minor glitches |
Various Dark Fader Landon Gentry Various Arjen Bokhoven |
1.6 | 13 August 1999 | 'Win9X
cleanup': Fix: Copy/Paste finally works Fix: Much less system drag Fix: Saved tilesets now directly updated Note that I use NT4 myself, so if you see technical problems on the Win9X-platform, mail me. I will try to handle these problems more swiftly in the future. | Various Ian McIntosh Various |
1.5 | 8 August 1999 | NO$GMB GBC
color filter (thanks to Martin) Fix: #512> tiles are saved correctly Fix: Only last Paste is Undone | Various Jeremy Evers Mathijs de Jonge |
1.4 | 13 June 1999 | Fix: Copy
as Bitmap works again Fix: large Pastes are undone correctly |
Jeremy Evers Mathijs de Jonge |
1.3 | 24 May 1999 | Auto update!
(see HLP for info) 768 tile-support Fix: Ver/Hor flip are shown correctly Tile Copy/Paste tweaked MouseWheel support |
Various Various Various |
1.2 | 21 March 1999 | Export:
Tile offset added Block Fill: new patterns added Relative filepath support (Export, Tileset) Cleaned up Clipboard: - Tile Paste bug fixed - Property Copy bug fixed - V & H-Flip are now copied - Format changed; see HLP | Jeremy
Evers Dark Fader Various |
1.1 | 23 January 1999 | New:
ISAS export-format New: Bank constant generated in export Fix: Possible AV when opening tilefiles Fix: GUI-settings not always saved Fix: GBDK format error Fix: Zoom wrong in new file |
|
1.0 | 17 January 1999 | Larger
maps (1024 x 1024) More properties (32) Less memory usage (new mem-handling) Build-in vert/hor flip for GBC More predefined export properties New info-panel Export: 'Split' for 16K maps 512 tiles support | |
NOTE: As of version 1.0, a new file-format is used. Download GBMB Converter to convert older files to the new format. | |||
0.9 | 29 November 1998 | Gameboy Color support | |
0.8 | 30 August 1998 | New
feature: Property colors New feature: Copy as bitmap |
|
0.7 | 22 August 1998 | Fixed
SGB/GB palette behaviour New drawtool: Dropper New zoom: 25% Faster screen-draws Fixed: Maximized forms saved incorrectly |
Brett Bibby Brett Bibby |
0.6 | 27 July 1998 | Super
Gameboy support New Export-setting: Map layout Fixed 0.5 plane export-output | Neil Roberts |
0.5 | 5 June 1998 | New: Block
selection NOTE: The following functions have changed due to Block selection; see HLP for new behaviour. - Mouse buttons (!!) - Block Fill - Info Panel Cut/Copy/Paste implemented. Selection-visibility increased. Space bar fills current selection with selected tile. | |
0.4 | 22 May 1998 | New feature:
Grid. New feature: Double markers. Undo for Insert/Delete Row/Column. Undo less sensitive. Scrollbars move a page. Cleaner GUI when loading. Fixed: Some settings were not saved. |
Jeff Frohwein |
0.3 | 17 May 1998 | Tileset
automatically reloaded when changed. (Partial) Undo implemented. New feature: Block fill. Cleaned up GBDK C export. |
Luc van der Borre |
0.2 | 2 May 1998 | Faster
screen-updates. Infopanel-input friendlier. 'Clear map' added. 'Color set' added. [Ctrl]-cursorkeys move the map. Defaults can be set in GBMB.INI. Bug fix: Export filename not always shown correctly. Bug fix: RGBDS Obj could not export to bank 0. Bug fix: Didn't use tileset palette. Various GUI tweaks. |
Luc van der Borre |
0.1 | 25 April 1998 | Initial release |